A member posted recently about washoo2 method
on page 4 of that thread a member tweaked it to play 5 lines instead
after looking at this for a few days i am very pleased with the results
Section A ******* Section B******** Section C
1 13 36 24 3 15 - 34 22 5 17 32 20 - 7 11 30 26 9 28 0
2 14 35 23 4 16 - 33 21 6 18 31 19 - 8 12 29 25 10 27 00
1 2 2 3 1 3
when the number comes bet the corresponding dozens BUT play the 2 DS in each dozen and put another chip in the center DS of the dozen not being played
example: number 34 shows....next spin place a chip on DS 13-18, 19-24, 25-30, 31-36 and an insurance chip on 4-9 (center of dozen 1 since the washoo2 system says leave that dozen empty)
the poster went on to say if you lose double the chip size for 3 spins
a valid point was made, it hits often so have a 1 virtual loss start
Linkback: http://www.rouletteforum.cc/index.php?topic=15397.0
on page 4 of that thread a member tweaked it to play 5 lines instead
after looking at this for a few days i am very pleased with the results
Section A ******* Section B******** Section C
1 13 36 24 3 15 - 34 22 5 17 32 20 - 7 11 30 26 9 28 0
2 14 35 23 4 16 - 33 21 6 18 31 19 - 8 12 29 25 10 27 00
1 2 2 3 1 3
when the number comes bet the corresponding dozens BUT play the 2 DS in each dozen and put another chip in the center DS of the dozen not being played
example: number 34 shows....next spin place a chip on DS 13-18, 19-24, 25-30, 31-36 and an insurance chip on 4-9 (center of dozen 1 since the washoo2 system says leave that dozen empty)
the poster went on to say if you lose double the chip size for 3 spins
a valid point was made, it hits often so have a 1 virtual loss start
Linkback: http://www.rouletteforum.cc/index.php?topic=15397.0